Design jobs
Find your next design role at companies that value creative talent
Showing 4939 jobs

Product Designer (UX/UI)-Specialist
🇺🇸 Boston, Massachusetts, United States of America
Ptc 🇺🇸 Boston, Massachusetts, United States of America
The Product Designer will be responsible for executing high-quality product design for PTC’s Application Lifecycle Management products, defining interaction, behavior, and workflows for web applications with an emphasis on AI native experiences. This includes creating and iterating on mock-ups, prototypes, and visual assets while collaborating with global teams to balance product requirements, technical constraints, and user needs.

UX Designer - Education team
🇺🇦 Kyiv, Ukraine
Wix 🇺🇦 Kyiv, Ukraine
The UX Designer will collaborate daily with product managers, developers, analysts, and other designers to create intuitive flows and designs that support user growth. Responsibilities include aligning UX solutions with user needs, validating designs with data and feedback, and contributing to design guidelines for consistency.

Product Designer (12 Month FTC)
🇬🇧 Manchester, England, United Kingdom
Fanatics 🇬🇧 Manchester, England, United Kingdom
The role involves designing new product ranges or improving existing ones, primarily apparel lines, according to the company's product calendar. This requires liaising with buyers and product developers to ensure business and client needs are met and executed.

Product Designer
Remote (🇬🇧 London, City of London, United Kingdom)
Artificial Labs Ltd Remote (🇬🇧 London, City of London, United Kingdom)
The Product Designer will drive the experience vision for the platform by translating customer insights and research into functional prototypes and detailed feature specifications. This includes owning the entire research and design process, building coded prototypes, and defining feature behavior and edge cases for engineering implementation.

Senior Product Designer
🇳🇱 Enschede, Overijssel, Netherlands
Booking Experts 🇳🇱 Enschede, Overijssel, Netherlands
The Senior Product Designer will focus on creating designs for recreation companies, deeply understanding user workflows (park managers, receptionists, marketers) to develop simple, creative, and intuitive solutions for complex automation challenges. They will work within the Design System, designing interfaces, expanding the system, and ensuring optimal UX while collaborating closely with the frontend team.

Senior Product Designer - Growth, Monetisation
🇬🇧 London, United Kingdom
Miro 🇬🇧 London, United Kingdom
The Senior Product Designer will lead the end-to-end design of monetisation experiences, including pricing pages, upgrade flows, and conversion touchpoints for self-serve and enterprise users. This role involves designing and running data-driven experiments focused on conversion and expansion metrics while shaping product strategy through cross-functional partnerships.

Associate Product Designer
🌍 Remote
Niche 🌍 Remote
The Associate Product Designer will collaborate with senior designers and cross-functional teams to create user flows, interfaces, and prototypes that address user needs and product goals, focusing on guiding students through enrollment and helping college partners engage effectively. Responsibilities include evaluating current user experience, proposing improvements, supporting senior designers on larger projects, and assisting with evaluative research to test and refine solutions.

Senior Product Designer
🇺🇸 San Francisco, California, United States of America
Weave 🇺🇸 San Francisco, California, United States of America
The Senior Product Designer will own the end-to-end design for a dedicated product area, defining experience principles and delivering thoughtful solutions that balance user needs with business impact. Responsibilities also include leading user research, defining UX architecture for complex workflows, and delivering high-quality, production-ready interfaces.

Senior Product Designer
🇺🇸 United States of America
Flutterflow 🇺🇸 United States of America
The Senior Product Designer will own the end-to-end design of the FlutterFlow Designer experience, focusing on the canvas, generation flow, and editing layer to make AI feel like a collaborator. Key tasks include leading design for flows, interactions, visual language, and defining how users refine AI-generated screens.

UI/UX Designer (iGaming)
Remote (🇺🇸 Russia, Herkimer County, New York, United States of America)
Innovecs Remote (🇺🇸 Russia, Herkimer County, New York, United States of America)
The designer will craft cutting-edge user interface elements and UX flows for slots, table games, and live-dealing products, ensuring user needs translate into engaging journeys. They will play an integral role in the development lifecycle by collaborating with the game team, providing insights to enhance quality and player engagement.
Graphic Designer (Packaging)
🇺🇸 Miami, Florida, United States of America
Frida 🇺🇸 Miami, Florida, United States of America
The Graphic Designer (Packaging) will be responsible for creating and implementing design solutions, focusing heavily on packaging, print, displays, and presentations. This role involves collaborating with creative leadership to deliver assets for internal meetings and production, and preparing print-ready files.

Graphic Designer
🇺🇸 Phoenix, Arizona, United States of America
Turning Point Action 🇺🇸 Phoenix, Arizona, United States of America
The Graphic Designer will be responsible for creating extensive portfolios showcasing unique abilities to produce eye-catching, youth-driven, high-quality graphics. This role requires flexibility to handle dynamic, fast-paced work while managing and prioritizing multiple simultaneous projects.

Graphic Designer Trainee
🇮🇹 Milan, Italy
Richemont 🇮🇹 Milan, Italy
The role involves producing graphic content for print, OOH, and digital advertising, supporting creative development, and adapting assets for various global markets while ensuring brand consistency. Responsibilities also include creating and editing motion content, assisting various internal teams with daily creative tasks, and managing asset archiving.

Graphic Designer
🇺🇸 Austin, Texas, United States of America
Dabella 🇺🇸 Austin, Texas, United States of America
The role involves creating and modifying designs, layouts, and graphics for print, web, and social media, while preparing final artwork for production following brand guidelines. Responsibilities also include meticulous review and proofreading of designs for accuracy in text, images, and formatting, ensuring correct file preparation for publication.

Senior UX Designer – Industry X Industrial Design
🇳🇱 Eindhoven, North Brabant, Netherlands
Accenture 🇳🇱 Eindhoven, North Brabant, Netherlands
The Senior UX Designer will lead UX workstreams within multidisciplinary teams, planning and conducting user research to translate insights into clear design direction. Key activities include mapping end-to-end user journeys, driving hands-on interaction design from low-fidelity concepts to high-fidelity prototypes, and collaborating with development teams.
The Evolution of Design Careers in 2026?
The design landscape has fundamentally shifted toward technical agency and AI integration. Whether you are a Product Designer shipping live code or a Brand Designer directing generative systems, the most competitive roles in 2026 require a blend of deep craft and modern tool mastery.
The traditional handoff between design and engineering has collapsed. Today, top-tier designers use vibe coding and AI-agent orchestration to move directly from intent to production-ready artifacts. DesignJobs curates opportunities from companies at the forefront of this shift, including OpenAI, Anthropic, Vercel, and Linear, connecting you with teams that value high-end creative direction and the ability to build at the speed of thought.
Across all roles, the biggest differentiator is technical literacy. For Product Designers, this means "vibe coding" and functional prototyping. For Brand Designers, it's managing generative identity systems. The ability to leverage AI to move faster while maintaining human-centered quality is what separates top candidates today.
The design world is increasingly distributed. We prioritize roles from remote-native companies like Figma, Notion, and Anthropic. You can use our "Remote Only" toggle on the main jobs page to instantly filter for positions that allow you to work from anywhere in the world.
While not a strict requirement for every role, it is becoming the standard for Design Engineering and high-growth Product roles. Being able to express design intent through code allows you to iterate at the speed of thought. We recommend designers familiarize themselves with tools like Cursor, v0, and Replit to stay competitive.
Our AI Job Matcher analyzes your specific skill set, portfolio style, and career goals to surface roles you might miss with a traditional keyword search. It is designed to understand the nuance of your "design vibe" and match it with the culture of hiring teams at companies like Google and Perplexity.
Yes! We feature a wide range of entry-level and junior design jobs across all categories. While the market is competitive, companies are actively seeking early-career designers who demonstrate technical agency and a willingness to master AI-assisted workflows. We recommend focusing on your portfolio process to stand out.
We prioritize listings with transparent salary data to help you make informed career decisions. In 2026, compensation for roles like Design Engineering and Senior Product roles has seen significant growth. For a deeper dive into current market rates, check out our comprehensive 2026 Design Salary Guide.
In the 2026 market, Senior Product Designers are expected to have complete technical agency and the ability to ship functional prototypes independently. Design Leadership roles, such as Lead or Principal positions, focus more on cross-functional strategy, mentoring teams in AI-integrated workflows, and aligning design outcomes with business ROI.
Yes. High-growth AI companies like OpenAI and Anthropic look for portfolios that showcase "non-linear" UX thinking. Instead of static screens, demonstrate how you handle generative uncertainty, latency, and multi-modal inputs like voice and gesture.