Design Engineering Jobs

Find your next Design Engineering role at companies that value creative talent

Showing 35 jobs

Yesterday

Design Systems Designer (Remote, Ciudad Juarez)

Remote (🇲🇽 Mexico)

Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.

RemoteFull-time
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Yesterday

Design Systems Lead (Remote, Manaus)

Remote (🇧🇷 Brazil)

Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Provide documentation and developer handoff that enable implementation without clarification and keep Figma aligned with code.

RemoteFull-timeSenior
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Yesterday

UI Designer, Design Systems (Remote, Huancayo)

Remote (🇵🇪 Peru)

Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.

RemoteFull-timeLead
View details
Yesterday

Design Systems Lead (Remote, Cusco)

Remote (🇵🇪 Peru)

Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, semantic naming, and robust component libraries. Provide documentation and developer handoffs that enable implementation without clarification and keep Figma systems aligned with code.

RemoteFull-timeLead
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Yesterday

Design Systems Lead (Remote, Chiclayo)

Remote (🇵🇪 Peru)

Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.

RemoteFull-timeLead
View details
Yesterday

Design Systems Designer (Remote, Quetzaltenango)

Remote (🇬🇹 01066-San Miguel Petapa, Guatemala)

Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, semantic naming, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.

RemoteFull-time
View details
1d

Senior UI Designer, Design Systems (Remote, Guatemala City)

Remote (🇬🇹 01066-San Miguel Petapa, Guatemala)

Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.

RemoteFull-time
View details
2d

Design Systems Designer (Remote, Monterrey)

Remote (🇲🇽 Mexico)

Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them accurately without additional clarification.

RemoteFull-time
View details
2d

Design Systems Lead (Remote, Monterrey)

Remote (🇲🇽 Mexico)

Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them independently and keep Figma aligned with code.

RemoteFull-timeLead
View details
2d

Design Systems Designer (Remote, Toluca)

Remote (🇲🇽 Mexico)

Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, semantic naming, and reusable component libraries. Provide documentation and developer handoffs that enable implementation without clarification and keep Figma systems aligned with code.

RemoteFull-time
View details
2d

iOS Developer w/ Design Systems (Remote in Portugal)

Remote (🇵🇹 Portugal)

Develop and maintain iOS applications using Swift, Cocoa Touch, and UIKit. Implement and maintain design systems for projects supporting large organizations and their users.

RemoteFull-timeSenior
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2d

Senior Design Systems Designer (Remote, David)

Remote (🇺🇸 Pennsylvania, United States of America)

Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them independently and keep Figma aligned with code.

RemoteFull-timeSenior
View details
2d

Design Systems Designer (Remote, Colon)

Remote (🇺🇸 Pennsylvania, United States of America)

Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.

RemoteFull-time
View details
2d

Design Systems Lead (Remote, Colon)

Remote (🇺🇸 Pennsylvania, United States of America)

Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, semantic naming, and robust component libraries. Document and hand off systems so developers and build pipelines can implement them independently and keep Figma aligned with code.

RemoteFull-timeLead
View details
3d

Design Systems Lead (Remote, Queretaro)

Remote (🇲🇽 Mexico)

Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.

RemoteFull-timeLead
View details
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About Design Engineering careers

Design Engineering is the ultimate role for the builders who live in the code. These professionals bridge the gap between vision and reality by shipping production-ready design systems and interactive components.

Specialized in React, Tailwind, and Framer Motion, design engineers ensure that the intended vibe translates perfectly into the final product.

Companies like Vercel, Linear, and Framer value this hybrid skill set for its ability to bypass traditional handovers and move straight from design concept to live code.

Design engineers bridge design and development, building design systems, component libraries, and interactive prototypes. Roles are particularly hot at AI companies like OpenAI, Anthropic, and Perplexity where rich interfaces matter, as well as tool companies like Vercel, Framer, Linear, and Supabase. These positions often require skills in React, TypeScript, and web design.

Absolutely. Remote design engineering roles are increasingly common, especially at modern companies like Vercel, Linear, Notion, and AI startups like Midjourney. Many positions offer flexible hybrid arrangements in tech hubs like San Francisco and Seattle.

Companies like Meta, Google, Airbnb, Netflix, Vercel, and AI leaders like OpenAI value candidates who combine design fundamentals with coding proficiency in HTML, CSS, JavaScript/TypeScript, and modern frameworks (React, Next.js, Svelte). Experience with design tools (Figma, Framer) and animation libraries (Framer Motion, GSAP) is highly valued. View top design engineering portfolios for examples.

Design engineers typically earn more than traditional designers due to technical skills. Entry-level positions start at $85k–$110k, mid-level roles range $120k–$160k, and senior positions command $170k–$230k+ at major tech companies. AI companies like Anthropic and OpenAI often pay at the top of market. Check our salary guide for comprehensive data.

Most top-tier companies, including Vercel, Linear, and Stripe, expect fluency in React, TypeScript, and Tailwind CSS. However, the "plus" factor in 2026 is mastery of AI-assisted development tools like Cursor and GitHub Copilot. Being able to build and maintain Design Systems that scale across different frameworks is the most valuable skill in this category.

Design Engineering prioritizes the user experience and polish (the "vibe") over purely architectural backend concerns. A Design Engineer is responsible for the kinetic feel of a product, ensuring that Framer Motion transitions and accessibility standards are baked into the component library from day one. Browse Design Engineering roles to see this focus in action.