Browse Jobs in Glendale, United States of America

Find your next design role at companies that value creative talent

Showing 6 jobs

1d

Senior UI/UX Designer

🇺🇸 Glendale, California, United States of America

The role involves defining scalable information architecture, designing end-to-end user flows, and specifying interaction behaviors for a complex design and service tool. Responsibilities also include producing pixel-precise UI designs, documenting logic, and aligning closely with engineering on implementation feasibility.

Onsite$140,000 - $160,000Full-timeSenior
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2d

Sr Graphic Designer

🇺🇸 Glendale, California, United States of America

The Senior Designer will conceptualize and design creative solutions across various touchpoints, including brand identity, marketing campaigns, presentations, and experiential moments. Key duties involve designing high-impact presentations, collaborating on experiential brand solutions for physical spaces, and developing/evolving brand systems.

Onsite$95,500 - $128,000Full-timeSenior
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6d

Product Designer (News)

🇺🇸 Glendale, California, United States of America

The Product Designer II will collaborate with cross-functional partners to design and ship valuable features and improvements across digital news products, solving strategic design problems at scale for mobile app, web, and CTV platforms. Responsibilities include applying a user-centered, data-informed design process to create intuitive, accessible solutions supporting core user journeys like story discovery and content consumption.

Onsite$106,900 - $150,100Full-timeMid-level
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1mo

WDI Graphic Designer Intern, Glendale, Summer/Fall 2026

🇺🇸 Glendale, California, United States of America

The intern will work on developing creative information design presentations, signage, and show graphics for Disney Parks and Resorts. Responsibilities include building presentations, supporting design projects, and preparing design documentation.

Onsite$54,440 - $56,780Full-timeIntern
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1mo

Graphic Designer II

🇺🇸 Glendale, California, United States of America

The Graphic Designer II will manage the Artwork Localization workflow, including artwork design, vendor management, and client relationships. They will also oversee the quality control of deliverables and communicate effectively with various internal and external partners.

Onsite$79,100 - $96,500Full-timeMid-level
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1mo

Sr. Graphic Designer PH / IA

🇺🇸 Glendale, California, United States of America

The Sr. Graphic Designer is responsible for producing creative assets from concept to final artwork. This role involves developing graphic design for style guides and portfolios across multiple properties and contributing new product ideas.

Onsite$79,400 - $106,400Full-timeSenior
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The Evolution of Design Careers in 2026?

The design landscape has fundamentally shifted toward technical agency and AI integration. Whether you are a Product Designer shipping live code or a Brand Designer directing generative systems, the most competitive roles in 2026 require a blend of deep craft and modern tool mastery.

The traditional handoff between design and engineering has collapsed. Today, top-tier designers use vibe coding and AI-agent orchestration to move directly from intent to production-ready artifacts. DesignJobs curates opportunities from companies at the forefront of this shift, including OpenAI, Anthropic, Vercel, and Linear, connecting you with teams that value high-end creative direction and the ability to build at the speed of thought.

Across all roles, the biggest differentiator is technical literacy. For Product Designers, this means "vibe coding" and functional prototyping. For Brand Designers, it's managing generative identity systems. The ability to leverage AI to move faster while maintaining human-centered quality is what separates top candidates today.

The design world is increasingly distributed. We prioritize roles from remote-native companies like Figma, Notion, and Anthropic. You can use our "Remote Only" toggle on the main jobs page to instantly filter for positions that allow you to work from anywhere in the world.

While not a strict requirement for every role, it is becoming the standard for Design Engineering and high-growth Product roles. Being able to express design intent through code allows you to iterate at the speed of thought. We recommend designers familiarize themselves with tools like Cursor, v0, and Replit to stay competitive.

Our AI Job Matcher analyzes your specific skill set, portfolio style, and career goals to surface roles you might miss with a traditional keyword search. It is designed to understand the nuance of your "design vibe" and match it with the culture of hiring teams at companies like Google and Perplexity.

Yes! We feature a wide range of entry-level and junior design jobs across all categories. While the market is competitive, companies are actively seeking early-career designers who demonstrate technical agency and a willingness to master AI-assisted workflows. We recommend focusing on your portfolio process to stand out.

While remote work is prevalent, major tech hubs like San Francisco, New York, London, and Austin continue to lead in onsite and hybrid opportunities. You can browse specific locations like New York or London to find roles in local design communities and startup ecosystems.

We prioritize listings with transparent salary data to help you make informed career decisions. In 2026, compensation for roles like Design Engineering and Senior Product roles has seen significant growth. For a deeper dive into current market rates, check out our comprehensive 2026 Design Salary Guide.

In the 2026 market, Senior Product Designers are expected to have complete technical agency and the ability to ship functional prototypes independently. Design Leadership roles, such as Lead or Principal positions, focus more on cross-functional strategy, mentoring teams in AI-integrated workflows, and aligning design outcomes with business ROI.

Yes. High-growth AI companies like OpenAI and Anthropic look for portfolios that showcase "non-linear" UX thinking. Instead of static screens, demonstrate how you handle generative uncertainty, latency, and multi-modal inputs like voice and gesture.