Motion Design Jobs
Find your next Motion Design role at companies that value creative talent
Showing 1668 jobs
Senior UX Designer, Consumer (m/f/d)
🇳🇱 Heerenveen, Frisia, Netherlands
Riverty 🇳🇱 Heerenveen, Frisia, Netherlands
Lead user-centered design across consumer services and touchpoints, using research, end-to-end flows, wireframes, prototypes, and high-fidelity designs to improve the user experience. Validate and iterate on designs using user feedback and performance metrics, contribute to the design system, and collaborate with product and technology partners while advocating for customers.
Staff Product Designer
🇺🇸 United States of America
Haystack 🇺🇸 United States of America
Lead growth-focused design initiatives by translating business objectives into design strategies, roadmaps, and actionable scopes, while partnering with product and engineering leaders on product direction. Build functional prototypes, develop scalable design systems and interaction patterns, and communicate data-driven insights to executive stakeholders.
UI/UX Designer Intern
🇮🇳 Nanded, India
Gravitymitra Technologies 🇮🇳 Nanded, India
Conduct user research and gather requirements, then create wireframes, user flows, prototypes, and high-fidelity designs for web and mobile. Build and maintain design systems, test usability, iterate on designs, and collaborate with developers during handoff.
UI Designer, Design Systems (Remote, Cochabamba)
Remote (🇧🇴 Bolivia)
Blacksmith Agency Remote (🇧🇴 Bolivia)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification, while keeping Figma and code aligned.
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Design Systems Lead (Remote, Rancagua)
Remote (🇨🇱 Chile)
Blacksmith Agency Remote (🇨🇱 Chile)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Provide documentation and developer handoff that enable implementation without clarification and keep Figma systems aligned with code.
Product Design Systems Designer (Remote, Valparaiso)
Remote (🇨🇱 Chile)
Blacksmith Agency Remote (🇨🇱 Chile)
Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.
Product Designer(UX Designer)
Remote (🇺🇸 Atlanta, Georgia, United States of America)
High Bridge & Co. Remote (🇺🇸 Atlanta, Georgia, United States of America)
Design end-to-end product experiences for small-business merchants, from discovery and research through prototyping, validation, and delivery. Collaborate with product, engineering, and other stakeholders to create accessible, cohesive experiences, apply design systems, and improve outcomes using customer evidence and product metrics.
UI Designer, Design Systems (Remote, Cali)
Remote (🇨🇴 Colombia)
Blacksmith Agency Remote (🇨🇴 Colombia)
Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, semantic naming, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.
UI Designer, Design Systems (Remote, Bogota)
Remote (🇨🇴 Colombia)
Blacksmith Agency Remote (🇨🇴 Colombia)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, semantic naming, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification, while keeping Figma and code aligned.
UI Designer, Design Systems (Remote, Bucaramanga)
Remote (🇨🇴 Colombia)
Blacksmith Agency Remote (🇨🇴 Colombia)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.
UI Designer, Design Systems (Remote, Merida)
Remote (🇲🇽 Mexico)
Blacksmith Agency Remote (🇲🇽 Mexico)
Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, semantic naming, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.
Design Systems Designer (Remote, Ciudad Juarez)
Remote (🇲🇽 Mexico)
Blacksmith Agency Remote (🇲🇽 Mexico)
Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.
Product Design Systems Designer (Remote, Ciudad Juarez)
Remote (🇲🇽 Mexico)
Blacksmith Agency Remote (🇲🇽 Mexico)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.
Senior Product Designer, Design Systems (Remote, Cancun)
Remote (🇲🇽 Mexico)
Blacksmith Agency Remote (🇲🇽 Mexico)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification, while keeping Figma and code aligned.
UI Designer, Design Systems (Remote, Guadalajara)
Remote (🇲🇽 Mexico)
Blacksmith Agency Remote (🇲🇽 Mexico)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification, while keeping Figma and code aligned.
About Motion Design careers
Motion is no longer just flair; it is functional feedback in modern interfaces.
Motion designers create the kinetic language that guides users through complex AI workflows and spatial environments. Using tools like After Effects, Rive, and Lottie, they design transitions that reduce cognitive load and bring digital products to life.
Companies like Apple and TikTok invest heavily in motion design to create distinct, high-energy brand experiences that thrive on high-refresh-rate screens and AR/VR platforms.
We feature motion designers, animators, motion graphics artists, and 3D designers working across UI animation, AI-generated content, brand motion, and interactive experiences. Opportunities span tech companies like Apple, Google, and Spotify, AI companies like Midjourney and OpenAI, and streaming platforms like Netflix and TikTok.
Absolutely! Many companies hire remote motion designers, especially AI and tech companies like Discord, Canva, and Framer. Studios and agencies also offer remote freelance work with hybrid flexibility for in-house positions.
After Effects is industry standard, with growing use of Cinema 4D, Blender, Principle, Rive, and Lottie for web animation. AI tools like Midjourney and Runway are increasingly used for concept work. Many roles also require strong graphic design fundamentals. Browse exceptional motion design portfolios for inspiration.
Junior motion designers earn $55k–$75k, mid-level $80k–$120k, and senior/lead positions $130k–$180k+. Companies like Apple, Netflix, and Spotify pay at the top of market. Freelance rates range from $60–$250/hour depending on specialization. See our salary guide for detailed data.
While craftsmanship in After Effects remains vital, the industry has shifted toward functional motion. This means understanding how animation affects user cognitive load and using tools like Rive or Lottie to deliver high-performance, interactive motion for web and mobile apps. Browse Motion Design roles to see these skills in demand.
Don't just show a showreel. Break down your process for specific UI transitions or brand motion systems. Show the "before and after" of a user flow to demonstrate how your motion solved a specific UX problem. Browse our top motion design portfolios for inspiration from designers at Apple and Netflix.