Interaction Design Jobs
Find your next Interaction Design role at companies that value creative talent
Showing 1691 jobs
Design Systems Designer (Remote, Quetzaltenango)
Remote (🇬🇹 01066-San Miguel Petapa, Guatemala)
Blacksmith Agency Remote (🇬🇹 01066-San Miguel Petapa, Guatemala)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, semantic naming, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.
Product Designer, Design Systems (Remote, Guatemala City)
Remote (🇬🇹 01066-San Miguel Petapa, Guatemala)
Blacksmith Agency Remote (🇬🇹 01066-San Miguel Petapa, Guatemala)
Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them accurately without additional clarification.
UI Designer, Design Systems (Remote, Guatemala City)
Remote (🇬🇹 01066-San Miguel Petapa, Guatemala)
Blacksmith Agency Remote (🇬🇹 01066-San Miguel Petapa, Guatemala)
Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them accurately without clarification.
UI/UX Designer
🇨🇴 Bogota, Colombia
Sellcord 🇨🇴 Bogota, Colombia
Design and optimize websites, landing pages, lead-generation flows, and campaign materials, using research and performance data to improve user experience and conversion. Maintain a scalable design system, create prototypes and developer-ready assets, and collaborate with marketing, sales, leadership, and developers.
Product Designer
🇮🇪 Dublin, Ireland
Whippy 🇮🇪 Dublin, Ireland
Own end-to-end design for Whippy’s web dashboard and React Native app, covering communication workflows and taking features from discovery through engineering handoff. Maintain the Figma design system in sync with code and Storybook, collaborate closely with product and engineering, and validate designs with customers.
Product Designer – UI / Visual Design
Remote (🇺🇸 Seattle, Washington, United States of America)
Solomon Page Remote (🇺🇸 Seattle, Washington, United States of America)
Design polished, intuitive interfaces and interactive prototypes for mobile, web, and connected TV platforms, applying strong visual design principles. Maintain consistent design systems and reusable components, and collaborate with product, UX, and engineering teams to refine and deliver designs.
UI Designer – 0–1 Years Experience
🇮🇳 Bengaluru, Bangalore North, India
Enterprise Bot 🇮🇳 Bengaluru, Bangalore North, India
Design polished, intuitive web and SaaS interfaces, creating wireframes, user flows, prototypes, and high-fidelity designs in Figma while contributing to reusable components and the design system. Collaborate with product, engineering, and AI teams to bring designs into production, iterate based on feedback, and explore AI tools to improve the design workflow.
Product Design Systems Designer (Remote, Campinas)
Remote (🇧🇷 Brazil)
Blacksmith Agency Remote (🇧🇷 Brazil)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.
UI Designer, Design Systems (Remote, La Serena)
Remote (🇨🇱 Chile)
Blacksmith Agency Remote (🇨🇱 Chile)
Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them independently, while keeping Figma and code aligned.
Product Designer, Design Systems (Remote, Vina del Mar)
Remote (🇨🇱 Chile)
Blacksmith Agency Remote (🇨🇱 Chile)
Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, semantic naming, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them accurately without clarification.
Product Designer, Design Systems (Remote, Valparaiso)
Remote (🇨🇱 Chile)
Blacksmith Agency Remote (🇨🇱 Chile)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification, while keeping Figma aligned with code.
Design Systems Designer (Remote, Merida)
Remote (🇲🇽 Mexico)
Blacksmith Agency Remote (🇲🇽 Mexico)
Build and maintain Figma design systems for multiple client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification.
Design Systems Lead (Remote, Guadalajara)
Remote (🇲🇽 Mexico)
Blacksmith Agency Remote (🇲🇽 Mexico)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, semantic naming, and reusable component libraries. Create documentation and developer handoffs that enable implementation without clarification and keep Figma systems aligned with code.

Product Designer, Campaign Build
🇺🇸 Denver, Colorado, United States of America
Ibotta 🇺🇸 Denver, Colorado, United States of America
Collaborate with cross-functional teams to define problems and create user-centered solutions for B2B products. Own the design process for features and projects while contributing to and extending the company's design system.
UI Designer, Design Systems (Remote, Curitiba)
Remote (🇧🇷 Brazil)
Blacksmith Agency Remote (🇧🇷 Brazil)
Build and maintain Figma design systems for multiple distinct client brands, including token architecture, variables, modes, and reusable component libraries. Document and hand off systems so developers and build pipelines can implement them without clarification, while keeping Figma and code aligned.
About Interaction Design careers
Interaction designers in 2026 focus on predictive and multi-modal experiences. As interfaces move beyond simple clicks to voice, gesture, and thought-based inputs, interaction designers map the logic of engagement.
This role sits at the intersection of UX and motion, requiring prototyping mastery in tools like ProtoPie and Framer.
With AI interfaces proliferating at companies like Perplexity and OpenAI, these designers are pioneering new patterns for conversational UI and generative user experiences.
Positions range from interaction designers to senior IxD leads and specialists in micro-interactions, AI interfaces, and gesture design at companies like Apple, Google, Framer, and Linear. With AI products from OpenAI, Anthropic, and Perplexity, interaction design for conversational and generative interfaces is in high demand. Many roles overlap with UI/UX design and product design.
Yes, companies like Figma, Framer, Linear, Notion, and AI companies like Midjourney hire remote interaction designers. These roles are common at product companies building complex digital experiences.
Strong prototyping skills in tools like Figma, Framer, and ProtoPie are essential. Companies like Apple, Google, and OpenAI value understanding of animation principles, micro-interactions, and accessibility. Experience with code (HTML/CSS/JavaScript) is a plus. Explore top interaction design portfolios for examples.
Entry-level positions start at $70k–$90k, mid-level roles earn $100k–$140k, and senior interaction designers command $150k–$200k+ at companies like Apple, Google, Meta, and Airbnb. AI companies like Anthropic and OpenAI often pay at the top of market. Check our salary guide for location-specific data.