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Junior Graphic Designer - Temporary

Game Companies 🇺🇸 Los Angeles, California, United States of America

Contract Junior

Support the development and execution of visual concepts for product and packaging projects, collaborating with designers, illustrators, creative leadership, and project managers. Prepare accurate production-ready files, incorporate feedback, stay current with design trends and tools, and maintain organized design files and assets.

Responsibilities

  • Support the development and execution of visual concepts for product and packaging projects, collaborating with designers, illustrators, creative leadership, and project managers. Prepare accurate production-ready files, incorporate feedback, stay current with design trends and tools, and maintain organized design files and assets.

Requirements

  • Candidates should have 1–3 years of design experience, including internships or freelance work, strong design fundamentals, and proficiency in Adobe Creative Cloud. They should also have hands-on CPG packaging production experience, including artwork, dielines, prepress, and print file setup, along with a portfolio, attention to detail, collaboration skills, and openness to feedback.

Key Skills

Graphic design Packaging design Adobe Creative Cloud CPG packaging production Prepress Print file setup Dielines Production‑ready files Design trend research Asset organization Collaboration Attention to detail Visual communication Layout design Branding

About Game Companies

GC is a site where you can discover game companies and what games they made throughout the years. We want to support the global gaming industry and its players by showing the world who they are and from where their favourite games comes from. From indie to triple-A studios everyone has a story to tell. And that is where you come in. We are on a mission to do more than just be a colourful site with flashy data. Everything that you will do in GC, we want it to belong to you and instill a sense of purpose. This site is for gamedevs and anyone interested in learning more about the global games industry and the rich history of games. It is time to acknowledge its players across the world and tell their story.

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