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[OmniCraft Labs] UI/UX Designer (5년 이상)
Omnicraft LabsSouth Korea, Seoul
Design and implement intuitive game UI/UX, including HUD, menus, inventory, and growth systems. Collaborate with art and programming teams to manage UI quality and improve usability through testing.
Responsibilities
- Plan and design overall game UI including HUD, menus, inventory, progression, and settings
- Develop wireframes and flow charts to outline screen structures and gameplay flow
- Conduct usability testing and iterate on UX based on feedback
- Write UI functional specifications and coordinate with art and programming teams to ensure quality
Requirements
- Design intuitive UI/UX that aligns with game flow and is easily understood by players
- Analyze user pain points during gameplay and continuously improve the UX
- Collaborate with planners, programmers, and artists to create feasible UI implementations
- Create UI specifications and work closely with development teams
Key Skills
About Omnicraft Labs
Omnicraft Labs is a game development studio committed to creating a better world through games. We go beyond simple entertainment to deliver unforgettable experiences that resonate with players.
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