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UI/UX Designer

Chillbase 🇨🇴 Armenia, Quindío, Colombia

Full-time

The role involves designing and developing game interfaces, creating interactive prototypes in Figma, and implementing UI within Unity UGUI. Additionally, the designer will own UI/UX features, create animations, and conduct research to propose product solutions.

Responsibilities

  • The role involves designing and developing game interfaces, creating interactive prototypes in Figma, and implementing UI within Unity UGUI. Additionally, the designer will own UI/UX features, create animations, and conduct research to propose product solutions.

Requirements

  • Candidates need at least 3 years of game industry experience and proficiency in Figma, Photoshop, and UX principles. Knowledge of mobile guidelines, design systems, and native Russian language proficiency are required.

Benefits

  • Growth and development
  • Regular salary reviews
  • Promotion system
  • Hybrid or office work options
  • Flexible hours
  • Paid sick days
  • Employee assistance in difficult life situations
  • Official labor relations in Kazakhstan

Key Skills

UI Design UX Design Game Interface Design Figma Adobe Photoshop Unity UGUI Interactive Prototyping Animation User Research Mobile Design Guidelines Design Systems Wireframing Agile Development Cross‑functional Collaboration Russian Language Storytelling Usability Testing Problem Solving

About Chillbase

ChillBase is a game development studio that creates unforgettable experiences. We make the games we love, and that is our core value. Our flagship OneState is a Social RolePlay mobile game that changed the meaning of role-playing. 40M+ installs. 100+ servers worldwide. The #1 mobile RolePlay community. Millions of players building second lives: careers, friendships, rivalries, entire cities that never sleep. Your world, your story. We don't chase trends. We challenge them, pushing boundaries and redefining what gaming can be. Offices in Cyprus, Kazakhstan, the UAE and Serbia. Twelve disciplines, one shared obsession: making games we're proud to put our names on. Mediocrity doesn't survive here, and we have a serious allergy to "that's how everyone does it." Think you can keep up? We're hiring across development, art, game design, marketing and more. Join the squad

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