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UI/UX Designer

Chillbase 🇬🇪 Tbilisi, Georgia

Hybrid Full-time Mid-level

The role involves designing and developing game interfaces, creating animations, and implementing UI within Unity UGUI. The designer will own UI/UX features, build interactive prototypes, and research product issues to propose solutions.

Responsibilities

  • The role involves designing and developing game interfaces, creating animations, and implementing UI within Unity UGUI. The designer will own UI/UX features, build interactive prototypes, and research product issues to propose solutions.

Requirements

  • Candidates need at least 3 years of game industry experience and proficiency in Figma and Photoshop. Knowledge of design systems, UX principles, and mobile guidelines is required, along with native Russian language skills.

Benefits

  • Growth and development
  • Regular salary reviews
  • Promotion system
  • Hybrid or office work options
  • Flexible hours
  • Paid sick days
  • Employee assistance in difficult life situations
  • Official labor relations in Kazakhstan

Key Skills

Unity UGUI Figma Adobe Photoshop Game UI design Animation Interactive prototyping UX principles Mobile design guidelines Research and problem solving Russian language proficiency Design systems Collaboration with developers User testing Storyboarding Visual hierarchy

About Chillbase

ChillBase is a game development studio that creates unforgettable experiences. We make the games we love, and that is our core value. Our flagship OneState is a Social RolePlay mobile game that changed the meaning of role-playing. 40M+ installs. 100+ servers worldwide. The #1 mobile RolePlay community. Millions of players building second lives: careers, friendships, rivalries, entire cities that never sleep. Your world, your story. We don't chase trends. We challenge them, pushing boundaries and redefining what gaming can be. Offices in Cyprus, Kazakhstan, the UAE and Serbia. Twelve disciplines, one shared obsession: making games we're proud to put our names on. Mediocrity doesn't survive here, and we have a serious allergy to "that's how everyone does it." Think you can keep up? We're hiring across development, art, game design, marketing and more. Join the squad

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