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You will design and implement player feedback systems and interaction flows for new Operators and gadgets in Rainbow Six Siege. This involves collaborating with multidisciplinary teams to ensure gameplay readability and consistency across the live game environment.
Responsibilities
- You will design and implement player feedback systems and interaction flows for new Operators and gadgets in Rainbow Six Siege. This involves collaborating with multidisciplinary teams to ensure gameplay readability and consistency across the live game environment.
Requirements
- The ideal candidate has experience designing user experience features or gameplay interactions for games, preferably in a AAA or live service environment. You must be able to prototype, iterate, and adapt solutions based on playtest feedback and possess strong knowledge of interaction design principles.
Key Skills
About Ubisoft
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
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