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The role involves owning the implementation and polish of player-facing UI from wireframe to final delivery across all target platforms. This includes collaborating with cross-functional teams to create performant, accessible, and data-driven interfaces.
Responsibilities
- The role involves owning the implementation and polish of player-facing UI from wireframe to final delivery across all target platforms. This includes collaborating with cross-functional teams to create performant, accessible, and data-driven interfaces.
Requirements
- Candidates need 5+ years of experience as a Technical UI Designer with at least one shipped Unreal Engine title. Proficiency in UMG, Blueprints, and a deep understanding of UI architecture and game usability are required.
Benefits
- Annual Professional Development
- Home Office Stipends
- Paid Time Off For Volunteer/Non-profit Work
Key Skills
About Unknown Worlds
Unknown Worlds is an independent globally distributed game studio. Our goal is simple, but not easy - to unite the world through play. We're currently working on two brand new unannounced projects. Previous games include Natural Selection 1 & 2 and the award-winning Subnautica and Subnautica: Below Zero.
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