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Senior UI/UX Designer

Kinetic Games πŸ‡¬πŸ‡§ Southampton, England, United Kingdom

Hybrid Full-time Senior

Take ownership of player-facing interface and user experience design across gameplay systems, menus, and live-service content. Collaborate with multidisciplinary teams to create intuitive, polished experiences and establish studio-wide UI/UX standards.

Responsibilities

  • Design and improve user flows, wireframes, interface layouts and interaction systems
  • Create intuitive UI/UX solutions for gameplay systems, tutorials, progression, inventory, multiplayer interactions, VR, shops and menus
  • Work closely with Designers and the Game Director to ensure UX supports gameplay clarity and player goals
  • Collaborate with Artists and Programmers to ensure interfaces are visually polished and technically robust
  • Prototype and iterate on UX solutions based on testing and feedback
  • Improve onboarding and tutorial experiences for new players
  • Help establish UI/UX standards, documentation and workflows across the studio
  • Ensure UI systems function well across PC, console, handheld, controller and VR platforms
  • Advocate for accessibility, readability and usability best practices
  • Work directly inside Unity to implement, test or iterate UI layouts where required
  • Review existing systems and identify opportunities for UX improvements and quality-of-life features
  • Support the long-term visual consistency and usability of the game as new content and systems are added

Requirements

  • Professional experience as a UI Designer, UX Designer or UI/UX Designer within game development
  • Experience shipping at least one PC or console title
  • Strong understanding of UX principles, player psychology and interaction design
  • Experience designing interfaces for gameplay systems rather than only menus or HUDs
  • Strong wireframing and prototyping ability
  • Experience collaborating closely with multidisciplinary teams
  • Good understanding of controller and console UX requirements
  • Strong communication and problem-solving skills
  • Ability to take ownership of features from concept through implementation an iteration
  • Experience working with Unity UI workflows is highly desirable
  • Experience with version control systems such as Git, Perforce and Plastic
  • Automatically have the right to work in the UK

Benefits

  • Competitive salary
  • 5% Employer Match Pension Scheme
  • Annual performance bonus + Company performance bonus
  • Weekly free team lunches
  • Regular social events
  • Hybrid & flextime working
  • Access to Southampton Football Club tickets
  • Relocation package
  • Electric Vehicle Car Scheme
  • Employee of the Month vouchers
  • Personal wellbeing allowance
  • Referral scheme
  • Training & Development Budget
  • Vitality Health Insurance
  • Aviva Life Insurance
  • 30 days holiday

Key Skills

UI/UX design Game development Unity UX principles Player psychology Interaction design Wireframing Prototyping Communication Problem-solving Collaboration Version control systems Git Perforce Plastic Agile Scrum Design Thinking User-Centered Design User Research Usability Testing A/B Testing Prototyping Wireframing Design Systems

About Kinetic Games

The small but mighty UK based independent development studio behind the genre defining horror game Phasmophobia.

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