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Define the user experience and interface design for a survival city-builder RPG, focusing on HUDs, menus, and inventory systems. Collaborate with gameplay designers to optimize UX flow and ensure scalability across PC, Xbox, and PlayStation.
Responsibilities
- Design and prototype HUDs, menus, inventory systems, and interactive UI elements
- Optimize UX flow and user interactions to ensure a smooth experience
- Work with systems and gameplay designers to create intuitive interfaces for crafting, trading, and automation systems
- Ensure UI scalability across platforms, including PC, Xbox, and PlayStation
- Conduct user testing and iterate based on feedback
Requirements
- 3+ years of experience in UI/UX design for games
- Proficiency in Figma, Photoshop, and game engines like Unreal Engine
- Strong understanding of game accessibility and player psychology
- Experience designing UI for survival, city-builder, or RPG games is a plus
Benefits
- Competitive salary and benefits package
- Opportunity to innovate in AI-driven game development
- A chance to grow with a rapidly expanding game studio backed by top industry veterans
Key Skills
About Welevel Jobs
We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unreal Engine 5 to merge thrill, exploration, and impressive construction features. Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.
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