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Senior Product Designer

Fitxr Remote (🇬🇧 United Kingdom)

Remote $70,000 - $90,000 Full-time Mid-level

The role involves using AI to accelerate the end-to-end design process from research and prototyping to validation and shipping. You will work closely with engineering to turn validated ideas into polished, production-ready fitness experiences.

Responsibilities

  • Research: Get to know users better than anyone, build tools that pull signal from a wide range of sources, synthesise it fast and use it to stay laser-focused on the changes that actually help people build a fitness habit and hit their goals
  • Prototype: Rapidly turn problems and opportunities from research into lo-fi prototypes
  • Validate: Engage with users fast and often, pressure-test assumptions and get feedback on what’s actually landing before spending time polishing
  • Refine: Turn a validated idea into something polished, requires a strong design eye and it’s probably where AI helps least
  • Ship: Work closely with engineering on the handover from prototype to production ready code and stay involved through launch and iteration

Requirements

  • Exceptionally strong design taste
  • Experience with AI to collapse the time between user insight and validated prototype
  • Keenness to push the boundaries between design and engineering
  • Strong opinions and ability to advocate for users
  • Ability to work in fully remote teams and thrive with collaborative, async work

Benefits

  • Fully remote from the UK
  • Unlimited paid annual leave policy
  • Flexible 40-hour working week (core hours 10am–4:30pm)
  • £1,000 per annum learning budget
  • £750 per annum wellness budget
  • £500 home office setup budget
  • A Meta Quest to get you immersed in FitXR and the wider VR ecosystem
  • Work from anywhere scheme to combine work and travel
  • 12 weeks fully-paid family leave from day one, regardless of gender or sexual identity

Key Skills

Design AI Research Prototyping Validation Refinement Shipping Design taste Collaboration Communication Problem-solving User experience User interface Design systems Human-centered design Service design Interaction design Visual design Design tools Technology Cross-functional collaboration Mentoring Leadership

About Fitxr

FitXR is a fitness technology company working at the cutting edge of VR and MR. We’re a funded scale-up on a mission to impact more lives than any other fitness company, and build a healthier world for everyone. We started life in 2016 in a garden shed in the UK. Today, we’re building FitXR, one of the top-downloaded apps on the Meta Quest store. We’ve raised close to $40m from top investors such as Maveron, Hiro, BoostVC and TriplePoint. We’re a remote-first team of just under 100 people from across the US, UK, and Spain, and we’re committed to making it simpler and more enjoyable for people to get moving. We believe that anybody can fall in love with fitness and make movement part of their life. We’re guided by our Principles of Play: eight core beliefs about how we treat each other and our community. We make space for every voice, believe in the importance of a learner’s mindset, and prioritize team success over individual glory. The FitXR app contains a growing range of fit

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