
The contractor will shape intuitive digital product experiences across web and app by applying research, wireframes, prototypes, and high-fidelity designs, while also conducting user research to inform feature planning. Responsibilities also include leading visual direction, designing presentation collateral, and collaborating closely with engineering and product teams.
Responsibilities
- Contribute to a range of client-facing projects, collaborating with the Chief Creative Officer and team
- Shape intuitive experiences by applying research, wireframes, prototypes, and high-fidelity designs
- Conduct qualitative and quantitative research to inform feature planning and prioritization
- Lead visual direction on select projects, producing compelling layouts and assets
- Design high-impact presentation decks and visuals that bring ideas to life for clients and stakeholders
- Work closely with engineering and product teams by providing annotated designs, QA support, and input during handoff and development
Requirements
- 4–6 years of experience in product and visual design
- Solid understanding of UX principles, including user research, usability testing, and translating insights into design decisions
- Demonstrated ability to own features or tracks of work with minimal oversight
- Proficiency in Figma and Adobe Creative Suite
- Familiarity with remote collaboration tools such as Google Suite, Slack, Zoom, Jira, and Harvest
Benefits
- Opportunity to work with a dynamic, remote-first team of savvy professionals
- Collaborative and lean approach to product development
- Autonomy, trust, and open communication in a remote work environment
Key Skills
About Rockstar
Founded by entrepreneur Eddie Phanichkul in 2014, the Rockstar Art & Science Education Advancement Foundation is a future 501(c)(3) nonprofit corporation based in San Diego, CA. Our immediate mission is to use music to educate underprivileged children. We’ll do this by creating hands-on experiences and performances for children to get them excited about music, and then ultimately science and arts and beyond. Our secondary mission is to create grant and scholarship programs designed to help youth and young adults afford tools for science, technology, art, and music, while offering low-cost or no-cost workshops designed to reinforce and educate youth and young adults on conceptual science, technology, art, and music.
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