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Senior UX Designer - Monopoly GO!

Scopely 🇪🇸 Seville, Andalusia, Spain

Hybrid Full-time Senior

The Senior UX Designer will be responsible for owning and delivering complete UX for new features and player experiences, transforming goals into fully developed designs that meet product experience targets. This includes building deep game knowledge to ground design decisions in real player perspectives and visualizing ideas through various design deliverables.

Responsibilities

  • Own and deliver complete UX for new features and player experiences, turning experience goals and ideas into fully developed designs that deliver on the experience targets of the product
  • Build deep knowledge of the game and its social dynamics to effectively step into the player’s shoes and ground your design decisions in real player perspectives and experiences
  • Find relevant references and comps, inside and outside of games, deconstructing to uncover inspiration and common pitfalls
  • Visualize ideas by producing a range of design deliverables that communicate your thinking and design intent
  • Identify weak points in designs, gaps in thinking, and opportunities to better deliver on our goals by applying critical thinking and a sharp design eye to strengthen solutions
  • Work closely with product teams and artists to refine ideas and stay aligned throughout development
  • Proactively share work, keep the right people informed, and provide relevant information when it’s needed
  • Leverage feedback, data, and other insights to refine designs

Requirements

  • 3+ years of experience specializing in Game UX development, with a track record of delivering features or initiatives from concept to implementation
  • Strong ability to connect design decisions to intended experience goals and product outcomes
  • Bonus for experience designing social features, with an understanding of the social dynamics they create
  • Confidence in navigating ambiguity, with the ability to identify next steps, recognize blockers, and take initiative to move work forward
  • A solutions-oriented mindset that goes beyond identifying problems, bringing thoughtful, creative problem solving to the table
  • A strong understanding of game development norms and pipelines, including how to design with technical constraints, implementation realities, and cross-discipline workflows in mind
  • A fit for a culture built on curiosity, improvement, creativity, and collaboration, paired with a genuine passion for both playing and making games that fuels thoughtful, player-centered design

Key Skills

UX design Game UX development Design thinking User research User-centered design Design principles Design patterns Figma Sketch Adobe XD Prototyping Wireframing Interaction design Visual design Communication Collaboration Problem-solving Creative thinking Game development Technical constraints Implementation realities Cross-discipline workflows

About Scopely

Scopely is a leading global interactive entertainment and video game company, home to many top-grossing, award-winning franchises, including the most successful mobile game ever launched "MONOPOLY GO!," along with "Stumble Guys," "Star Trek™ Fleet Command," "MARVEL Strike Force," "WWE Champions" and "Yahtzee® With Buddies," among many others. Scopely creates, publishes, and live-operates immersive games across mobile, web, PC and console that empower a directed-by-consumer™ experience. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami™ that supports one of the most diversified portfolios in the games industry. Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies” and as a TIME100 “Most Influential Company In the World,” Scopely has surpassed $10 billion in lifetime revenue due to its ability to create long-lasting game experiences that players enjoy for years. Scopely has global operations across

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