
The role involves developing the vision for new features, improving existing interfaces, and identifying ways to enhance the user experience for hybrid-casual games. Key tasks include creating intuitive interfaces and maintaining the current project style through close collaboration with project teams.
Responsibilities
- Create intuitive interfaces and UX solutions for our hybrid-casual games
- Maintain and refine the current project style
- Close collaboration with project teams at all stages
Requirements
- Experience as a UX/UI designer on casual/hypercasual/hybrid-casual game projects (portfolio required)
- Understanding of UX fundamentals and the ability to design intuitive and user-friendly interfaces for players
- Creativity and artistic talent, ability to conceptualize game screens and propose various options
- Proficient in Figma, Photoshop, and experience with AI tools and neural networks
- Basic 2D drawing skills, basic knowledge of typography, color science and composition, infographics
- Knowledge of English at an intermediate level and above
Benefits
- 20 business days paid holiday in addition to bank holidays
- Hybrid Working: 3 days a week in the office, 20 business days remote working
- Lunch provided daily in the office
- Continuous Professional Development
- Private Medical Cover
- Sport Compensation
- Taxi to compensate for travel to the office
- English Classes
Key Skills
About Tripledot
Recently named "The fastest growing company in Europe" by the Financial Times, Tripledot is one of the largest mobile gaming companies in the world, entertaining over hundreds of millions of people around the world. Forged by seasoned industry veterans from King, Facebook and Product Madness, our goal is to create the highest quality games for everyone to enjoy. With the belief that amazing games are created by amazing teams, Tripledot brings the best-of-the-best together. Currently our team consists of 500 people in offices in London, Warsaw, Barcelona and Jakarta.
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