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"Simplicity is the ultimate sophistication."
— Leonardo da Vinci
Lead design for major product features, ensuring solutions are intuitive and visually appealing. Collaborate closely with product managers and engineers to ensure seamless implementation of designs.
Responsibilities
- Lead design for major product features, ensuring solutions are intuitive, visually appealing, and aligned with business goals.
- Translate business and user requirements into elegant, functional designs for mobile and web.
- Develop user flows, wireframes, prototypes, and UIs.
- Collaborate closely with product managers, engineers, and QA to ensure seamless implementation of designs.
- Conduct user research and usability testing to validate and improve designs.
- Advocate for accessibility, inclusivity, and user-centered design across the product lifecycle.
- Maintain and evolve the product’s design system for consistency and scalability.
- Stay current with UI/UX trends, tools, and emerging technologies, applying them thoughtfully to the product.
Requirements
- 4+ years of professional experience as a Product Designer or UX/UI Designer.
- Proven success designing for both mobile (iOS/Android) and web platforms.
- Expertise with design and prototyping tools such as Figma, Sketch, or Adobe XD.
- Strong understanding of design systems, component libraries, and responsive design.
- Experience conducting user research, usability testing, and translating insights into actionable design improvements.
Key Skills
- Expertise with design and prototyping tools such as Figma, Sketch, or Adobe XD.
- Strong understanding of design systems, component libraries, and responsive design.
Benefits
- Direct access to product leadership and coaching.
- Meaningful work on a diverse, international project.
- A team that values growth, trust, and quality above all.
- Monthly salary: 3.200,00 - 4.000,00 € gross.
- Vacation: 24 days per year.
- Remote-first setup with optional use of our Zagreb office.
- Multisport card (fully paid).
- Health & Wellbeing: 100% paid sick leave + annual health checkups.
- Extra perks: Christmas bonus and referral bonus.
- Education budget to fuel learning and professional development.
About Space Inch
Our story: 4 unlikely characters and a fun idea 🎮 Space Inch was started by an architect (the building kind), a criminal lawyer, a rock guitarist, and a non-profit exec. We weren’t gamers but we had an idea for a game and a desire to try something out of the ordinary. 🚀 We launched our first original game in 2013. Not long after we quit our day jobs. In the next 5 years, we produced 15 games, 40M installs, and one game was the most downloaded in the US for a month. 🤝 Now, we partner with a small number of corporate clients with whom we have deep, lasting relationships. What makes us different? 🥇 Our engineers determine our expertise, stack, and what we learn next. They define what we mean by “high quality.” 💪 Each engineer helps us decide who we are and what our commitments will be. 🏆 We only accept projects when the code base is part of our expertise. We don’t take on work if we are not going to perform extremely well.
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