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"Good design is obvious. Great design is transparent."
— Joe Sparano
Sr. UI Technical Designer (UI Programmer)
Ea Sports • Victoria, Canada 🇨🇦
Hybrid $100,000 - $139,500 Full-time Senior
Implement UI and HUD features in-game, using design specs, wireframes, and prototypes as a guide. Collaborate closely with XD Technical Leads, Engineers, and UI Artists to ensure your work aligns with both the creative vision and technical constraints.
Responsibilities
- Implement UI and HUD features in-game, using design specs, wireframes, and prototypes as a guide
- Collaborate closely with XD Technical Leads, Engineers, and UI Artists to ensure your work aligns with both the creative vision and technical constraints
- Build UI systems using proprietary or third-party tools such as Unreal, Unity, or internal engines
- Help define and apply best practices for scalable, modular, and maintainable UI architecture, especially in a live service context
- Translate visual UI concepts into interactive, responsive, and performant in-game experiences
- Iterate on menus, HUDs, and interactive elements based on playtest feedback, usability insights, and technical goals
- Provide feedback and support to more junior team members, contributing to knowledge sharing and documentation
- Work with QA and Production to track and resolve bugs, polish interactions, and meet performance targets from development to launch and beyond
- Champion UI consistency, accessibility, and usability across the product
Requirements
- 5+ years of experience working in UI/UX design and technical implementation within games or interactive media
- Hands-on experience with game engines such as UMG (Unreal Motion Graphics UI Designer), Unity, or proprietary tools, particularly in UI systems development
- Solid scripting abilities (e.g., C#, JavaScript, Swift, or internal scripting languages) and experience implementing UI logic, data hooks, and behaviors
- Strong understanding of UI architecture, modular design patterns, and workflows that scale for live service content
- A good eye for UX flow, usability, and interaction feedback
- Excellent collaboration and communication skills—you enjoy working across disciplines to find the best solutions
- Experience shipping at least two full-cycle game projects (console, PC); AAA or live-service game experience a strong plus
- A portfolio or reel that showcases your UI/UX implementation skills and problem-solving approach
Key Skills
- UI/UX design and technical implementation
- Game engines such as UMG (Unreal Motion Graphics UI Designer), Unity, or proprietary tools
- Scripting abilities (e.g., C#, JavaScript, Swift, or internal scripting languages)
- UI architecture, modular design patterns, and workflows that scale for live service content
- UX flow, usability, and interaction feedback
Benefits
- Vacation (3 weeks per year to start)
- 10 days per year of sick time
- Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)
- Extended health/dental/vision coverage
- Life insurance
- Disability insurance
- Retirement plan to regular full-time employees
- Certain roles may also be eligible for bonus and equity
About Ea Sports
Electronic Arts is a global leader in interactive entertainment, creating extraordinary new game experiences for millions of players everywhere by bringing together people that combine creativity, innovation, and passion.
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