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"Good design is obvious. Great design is transparent."
â Joe Sparano
UX Designer Assistant - stage (6 mois) Janvier 2026 (F/H/NB)
Ubisoft âą Paris, France đ«đ·
You will contribute to the design and improvement of interfaces for players and internal tools. Your role involves identifying user needs and collaborating with multidisciplinary teams.
Responsibilities
- Identify user needs
- Collaborate with design and development teams to ensure a user-centered approach
- Conduct user research: surveys, interviews, usability testing
- Analyze user feedback and provide concrete recommendations
- Design wireframes and user journeys
- Collaborate on documentation and project follow-up
Requirements
- Student in UX design, ergonomics, or equivalent
- Comfortable with design systems and low-fidelity prototyping on Figma
- Proactive, rigorous, and able to manage multiple projects in parallel
- Good mastery of UX approaches and data analysis methods
- Good level of English, both written and spoken
Key Skills
- UX design
- Figma
- Design systems
- Prototyping
- User research
- Data analysis
Benefits
- Internship compensation according to level of study
- Restaurant voucher card, 50% reimbursement of transportation costs, 1 RTT per month
- Reduced ticket prices (concerts/shows), access to Ubisoft's gym at preferential rates
About Ubisoft
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassinâs CreedÂź, BrawlhallaÂź, For HonorÂź, Far CryÂź, Tom Clancyâs Ghost ReconÂź, Just DanceÂź, RabbidsÂź, Tom Clancyâs Rainbow SixÂź, The CrewÂź and Tom Clancyâs The DivisionÂź. We believe diverse perspectives help both players and teams thrive. If youâre passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
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