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"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away."
β Antoine de Saint-ExupΓ©ry
Senior UI/UX Designer at welevel, developing UI/UX for a AAA survival game with city-building mechanics.
Responsibilities
- Design and prototype HUDs, menus, inventory systems, and interactive UI elements
- Optimize UX flow and user interactions to ensure a smooth experience
- Work with systems and gameplay designers to create intuitive interfaces for crafting, trading, and automation systems
- Ensure UI scalability across platforms, including PC, Xbox, and PlayStation
- Conduct user testing and iterate based on feedback
Requirements
- 3+ years of experience in UI/UX design for games
- Proficiency in Figma, Photoshop, and game engines like Unreal Engine
- Strong understanding of game accessibility and player psychology
- Experience designing UI for survival, city-builder, or RPG games is a plus
- Onsite position (EU work authorization required)
Key Skills
- UI/UX design
- Figma
- Photoshop
- game engines like Unreal Engine
- game accessibility and player psychology
Benefits
- Work on a groundbreaking AAA survival city-building game
- Be part of a passionate and highly experienced team
- Competitive salary and benefits package
- Opportunity to innovate in AI-driven game development
- A chance to grow with a rapidly expanding game studio backed by top industry veterans
About Welevel
welevel is a fast-growing AI-powered game studio in the heart of Munich, creating a blockbuster title with an ambitious team, blending industry veterans with next-gen tech.
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