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"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away."

β€” Antoine de Saint-ExupΓ©ry

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Game UI/UX Designer

Welevel β€’ Munich, Germany πŸ‡©πŸ‡ͺ

Onsite Full-time Senior

Senior UI/UX Designer at welevel, developing UI/UX for a AAA survival game with city-building mechanics.

Responsibilities

  • Design and prototype HUDs, menus, inventory systems, and interactive UI elements
  • Optimize UX flow and user interactions to ensure a smooth experience
  • Work with systems and gameplay designers to create intuitive interfaces for crafting, trading, and automation systems
  • Ensure UI scalability across platforms, including PC, Xbox, and PlayStation
  • Conduct user testing and iterate based on feedback

Requirements

  • 3+ years of experience in UI/UX design for games
  • Proficiency in Figma, Photoshop, and game engines like Unreal Engine
  • Strong understanding of game accessibility and player psychology
  • Experience designing UI for survival, city-builder, or RPG games is a plus
  • Onsite position (EU work authorization required)

Key Skills

  • UI/UX design
  • Figma
  • Photoshop
  • game engines like Unreal Engine
  • game accessibility and player psychology

Benefits

  • Work on a groundbreaking AAA survival city-building game
  • Be part of a passionate and highly experienced team
  • Competitive salary and benefits package
  • Opportunity to innovate in AI-driven game development
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans

About Welevel

welevel is a fast-growing AI-powered game studio in the heart of Munich, creating a blockbuster title with an ambitious team, blending industry veterans with next-gen tech.

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