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"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away."
â Antoine de Saint-ExupĂŠry
Principal Designer (UI/UX, Product Design, UI Systems)
Anime Universe ⢠United States of America đşđ¸
Remote Full-time Lead
The Principal Product Designer will lead architecture and execution of core product UI/UX systems, focusing on system-level design and multi-surface execution.
Responsibilities
- Architect interface systems for player, creator, and internal-facing tools.
- Prototype flows in Figma, Framer, or code-linked tools.
- Build and evolve design systems, token sets, and components with dev alignment.
- Lead execution on high-impact UI/UX projects from zero to launch.
- Define interaction logic, feedback flows, animation states, and motion paths.
- Translate narrative, IP, and functional architecture into interface logic.
- Mentor senior/staff designers and collaborate async with design program managers.
- Drive design performance in product squads, sprints, and spec reviews.
Requirements
- 7â10+ years in product or UX design with direct experience at system level.
- Experience designing complex, multi-surface tools or platforms (web/app/desktop/game/editor).
- Mastery of Figma, tokens, design systems, and atomic component architecture.
- Ability to think in flows, hierarchies, edge cases, and transitions.
- Can prototype independentlyâFramer, Protopie, Spline, or Unity UI a plus.
- Fluent in async feedback, team writing, and clear visual reasoning.
- Bonus: experience designing tools for creators, animators, game engines, or simulation interfaces.
- Sharp visual taste aligned with anime/futurist digital aesthetics.
Key Skills
- 7â10+ years in product or UX design with direct experience at system level.
- Experience designing complex, multi-surface tools or platforms (web/app/desktop/game/editor).
- Mastery of Figma, tokens, design systems, and atomic component architecture.
- Ability to think in flows, hierarchies, edge cases, and transitions.
- Can prototype independentlyâFramer, Protopie, Spline, or Unity UI a plus.
- Fluent in async feedback, team writing, and clear visual reasoning.
- Bonus: experience designing tools for creators, animators, game engines, or simulation interfaces.
- Sharp visual taste aligned with anime/futurist digital aesthetics.
Benefits
- Equity (Shares): Principal-level partner equity
- Token-Based Rewards: Future unlock (subject to legal compliance)
- Future Salary: Activates with product revenue and milestone thresholds
- Remote First: Fully async, creative velocityâdriven culture
About Anime Universe
Anime Universe is a remote-first, async-native, and deeply autonomous team focused on creating innovative UI/UX systems for creative tools and platforms.
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