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"Design is not for philosophy it's for life."
— Issey Miyake
Product Designer
Raspberry Pi Foundation • Cambridge, United Kingdom 🇬🇧
Deliver creative visual and UI design across a range of digital products while ensuring user needs are met. Collaborate with a cross-functional team to create meaningful and engaging experiences for users.
Responsibilities
- Deliver creative visual and UI design with best practice UX thinking, across our range of digital products that meets the needs of our different user groups
 - Work as part of a cross-functional team who are passionate about ensuring our products provide meaningful and engaging experiences which delight our users
 - Put users at the centre of the design process and validate your work by working with user experience researchers to test with users often and be able to iterate based on feedback and insight
 - Clearly communicate ideas to stakeholders through presenting designs, prototypes and design thinking
 - Help improve our ways of working including contributing to the development of our Design System
 - Advocate for accessibility and be guided by the ICO’s Age Appropriate Design code to ensure our products are suitable and safe for young-people and volunteers
 - Work across a variety of the Foundation’s digital products with a huge reach and the ability to have a positive impact on the lives of young people
 
Requirements
- Demonstrable experience of working as a professional digital Product Designer or UI Designer
 - Experience creating detailed finessed UI designs that meet both business aims and user needs
 - Experience working with software engineers to design products that work within technical limitations
 - Understanding of UX research methodologies and how best to test designs with users
 - A proactive and self-starting nature, you should be a problem-solver and like to fix things along with being open to providing and receiving constructive feedback
 - Excellent communication skills, the ability to clearly articulate your thinking and present to teams across the organisation
 - Experience of working with a range of stakeholders
 - An interest in education, especially related to computer science, physical computing, and digital making for young people
 
Key Skills
- Professional digital Product Designer or UI Designer experience
 - Detailed finessed UI designs
 - Collaboration with software engineers
 - UX research methodologies
 - Problem-solving and feedback
 - Communication skills
 - Stakeholder management
 - Interest in education, computer science, physical computing, and digital making for young people
 
Benefits
- Paid time off (25 days initially, rising to 30 days after five years service, plus 3 additional days of paid leave for the company-wide closure at the end of each year)
 - Pension (8% employer contribution on top of your minimum 4% employee contribution)
 - Private healthcare (comprehensive private healthcare for all employees through Vitality Plus)
 - Flexible working (clear policies to provide flexibility over when and where you work)
 - Support for parents and carers (generous family leave and flexibility for parents and carers)
 - Life assurance and income protection (to provide peace of mind for you and your family)
 - Investing in learning and development (access to learning resources and training, with dedicated time for all employees)
 - Travel to work (Cycle-to-Work and Season Ticket Loan schemes to support cost effective and sustainable travel to work)
 
About Raspberry Pi Foundation
The Raspberry Pi Foundation is a UK-based charity with the mission to enable young people to realise their full potential through the power of computing and digital technologies. Our vision Our vision is that every young person develops: • The knowledge, skills, and confidence to use computers and digital technologies effectively in their work, community, and personal life; to solve problems and to express themselves creatively • Sufficient understanding of societal and ethical issues to be able to critically evaluate digital technologies and their application, and to design and use technology for good • The mindsets that enable them to confidently engage with technological change and to continue learning about new and emerging technologies Our long-term goals 1. Education: To enable any school to teach students about computing and how to create with digital technologies, through providing the best possible curriculum, resources, and training for teachers. 2. Non-formal learning:
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