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"Good design is obvious. Great design is transparent."
β Joe Sparano
Expert Technical UI Designer
31st Union β’ United States of America πΊπΈ
Onsite $133,900 - $187,500 Full-time Senior
Own and evolve in-game UI systems at scale, working closely with designers, artists, producers, and engineers to deliver high-quality UI in AAA game environments.
Responsibilities
- Champion the design, iteration, and maintenance of various UI systems, including dynamic widgets, responsive menus, and high-fidelity animations using Unreal Engine and Blueprint visual scripting at an expert level
- Establish, document, and promote UI Blueprint architecture best practices and workflows, driving optimization strategies to ensure consistency, scalability, and performance across all UI systems for multiple platforms
- Evaluate and integrate emerging tools and technologies to enhance UI/UX across gameplay and other interactive elements
- Translate and improve UX designs into performant in-engine implementations while ensuring seamless integration of UI visuals and behavior with underlying game systems
- Establish and Reinforce UI Material workflows for widgets - creating scalable, clear and performant UI Materials for our widgets
- Act as the central point of contact across multiple disciplines
- Partner closely with UX designers, UI artists, gameplay engineers, backend developers, and audio teams to align UI implementation with gameplay vision and technical feasibility
- Mentor fellow technical designers and cross-functional collaborators
- Contribute to growing the Technical UI function, including involvement in hiring and onboarding as the team scales
Requirements
- Extensive experience building, debugging, and optimizing UI systems in UE4 or UE5 using Blueprints and UMG
- Familiarity with UI materials, animation systems, and widget architecture
- Ability to analyze and solve sophisticated technical and design problems
- Deep understanding of data flow, modularity, and performance in UI systems
- Demonstrated ability to lead initiatives independently, drive decision-making, and take full ownership of complex UI systems
- Comfortable working in fast-paced environments and evolving pipelines
- Eager to prototype, iterate, and respond constructively to feedback
- Prior experience shipping high-quality UI in a AAA game environment is highly desirable
- Solid grasp of scripting and programming fundamentals such as C++ or C#
- Experience contributing to or leading a UI tech design team
Key Skills
- Unreal Engine and Blueprint visual scripting
- UI materials, animation systems, and widget architecture
- Scripting and programming fundamentals (C++ or C#)
- Technical problem-solving
- Leadership and decision-making
- Collaboration and teamwork
- Prototyping and iteration
- Feedback responsiveness
Benefits
- Medical, dental, vision, and basic life insurance coverage
- 14 paid holidays per calendar year
- Paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Companyβs discretionary time off program
- Up to 10 paid sick days per calendar year
- Paid parental and compassionate leave
- Wellbeing programs for mental health and other wellness support
- Family planning support through Maven
- Commuter benefits
- Reimbursements for fitness-related expenses
- 401(K) plan and Employee Stock Purchase Program
About 31st Union
31st Union is a diverse team of developers driven by a passion for building amazing games that thrill players everywhere, united by core values and a culture of inclusivity.
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