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"Design creates culture. Culture shapes values. Values determine the future."
β Robert L. Peters
UX Designer
Niantic β’ Sunnyvale, United States of America πΊπΈ
Lead UX design efforts from concept to implementation for player-facing experiences. Develop mockups, wireframes, prototypes, and detailed design documentation to clearly describe interaction flows and design concepts.
Responsibilities
- Lead UX design efforts from concept to implementation for one or more player facing experiences
- Develop mockups, wireframes, prototypes, and detailed design documentation to clearly describe interaction flows and design concepts.
- Clearly communicate UX designs to all collaborators, including internal and external partners.
- Actively participate in team rituals to conceptualize and brainstorm new features.
- Improve and extend existing design system patterns
- Incorporate user research and player insights into all stages of design exploration.
- Collaborate with cross-functional team members and partners, including regular and reliable attendance and participation in meetings.
Requirements
- 3+ years or equivalent experience in UX design with a portfolio of work showcasing samples of interaction design for mobile and/or desktop applications.
- Experience with wireframing and prototyping in Figma, using shared design libraries and patterns.
- Familiarity with mobile UX design patterns applied in gaming, fitness, or activity-related experiences
- Experience designing implementation-ready UX mockups and flows for the purposes of dev implementation.
- Strong visual design skills required.
- Creative problem-solving skills and the ability to develop novel UX patterns as needed.
- Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
- Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.
Key Skills
- UX design
- wireframing
- prototyping
- Figma
- shared design libraries and patterns
- mobile UX design patterns
- UX mockups
- visual design
- problem-solving
- communication
- cross-functional teamwork
Benefits
- Equity
- Bonuses
- Comprehensive benefits package
About Niantic
Niantic inspires people to explore the world, together. Our mission is to use emerging augmented reality (AR) technology to enrich our experiences as human beings in the physical world. Originally formed at Google in 2011, we are now an independent company with a strong group of investors including Nintendo, The PokΓ©mon Company, and Alsop Louie Partners. We have offices located in San Francisco, Sunnyvale, Seattle, Lawrence, Los Angeles, Tokyo, London, Hamburg, and Zurich.
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