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"The details are not the details. They make the design."
β Charles Eames
A
UX Designer, Xcode and Tools
Apple β’ Cupertino, United States of America πΊπΈ
Full-time Mid-level
Drive product direction by incorporating expertise and perspectives into a cohesive vision. Create design mockups, prototypes, and specifications while advocating for user needs and ensuring a cohesive experience.
Responsibilities
- Drive product direction by incorporating expertise and perspectives into a cohesive, impactful vision
- Build trusted partnerships with cross-functional teams, skillfully balancing requirements and constraints
- Utilize user research techniques to gain actionable insights and steer product strategy
- Create design mockups, prototypes, and specifications using Sketch or similar software
- Apply, adapt, or develop design patterns to solve new challenges
- Maintain a high level of detail, ensuring pixel-perfect designs
- Advocate for user needs, accessibility, and the standardization of design patterns to deliver a cohesive and unified experience
- Present and pitch your ideas to other designers, cross-functional teams, and leadership
- Interpret and incorporate feedback from all levels, refining designs as needed
- Adapt to changing scope, requirements, and limitations throughout development
- Make a lasting impact on Appleβs software by creating intuitive, elegant tools that empower engineers to ship high-quality apps
Requirements
- Comfortable within a highly technical domain area
- Effective at driving clarity in product vision that unites technical requirements with user focus
- Thrives in an iterative design and feedback process
- Portfolio demonstrating your design thinking, hands-on expertise, and problem solving skills
- 5+ years industry experience as a UX designer, Human Computer interaction designer, or related role
Key Skills
- Comfortable within a highly technical domain area
- Driving clarity in product vision that unites technical requirements with user focus
- Thriving in an iterative design and feedback process
- Portfolio demonstrating design thinking, hands-on expertise, and problem solving skills
- 5+ years industry experience as a UX designer, Human Computer interaction designer, or related role
About Apple
One Apple Park Way in Cupertino, California, United States
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