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"The details are not the details. They make the design."
β Charles Eames
UI/UX Designer
Smoking Gun Interactive β’ Vancouver, Canada π¨π¦
As a UI/UX Designer, you will design, execute, and implement game user interface assets and animations, focusing on creating intuitive and engaging experiences for players. You will collaborate with game designers and the art director to translate gameplay goals into user-centric interfaces.
Responsibilities
- Drive one or more game titles UX / UI design from feature conception to implementation
- Collaborate with the Game Designers to translate game systems and gameplay user experience goals
- Work closely with the Art Director/Lead to understand and document the artistic style and goals
- Conceptualize UI/UX designs through wireframes, flow diagrams, interactive mocks, in-game prototyping
- Produce final wireframes and art mock-ups for design specs
- Assist artists, game designers, and programmers to fully integrate the aesthetic, mechanical, and technical elements of the product's user interface
- Orchestrate feedback loops including team's play testing and player research
- Observe and interpret results of usability testing and live game metrics
- Maintain UX standards and related documentation
Requirements
- 3+ years of experience as a UI/UX Designer in the game industry
- A strong portfolio with at least one shipped mobile and PC game title
- Proficiency in Adobe Creative Suite, Figma and prototyping tools
- Experience with user research, A/B testing, feedback loops and data analysis
- Strong knowledge of game development, game design principles and developing interactive interfaces in game engine
- Ability to work collaboratively in a fast-paced environment
- Excellent communication, presentation, and interpersonal skills
- Bachelorβs degree in user experience, graphic design or related field
Key Skills
- Proficiency in Adobe Creative Suite, Figma and prototyping tools
- Experience with user research, A/B testing, feedback loops and data analysis
- Strong knowledge of game development, game design principles and developing interactive interfaces in game engine
- Excellent communication, presentation, and interpersonal skills
Benefits
- 10 days vacation leave
- 5 paid days personal leave
- 7 paid sick days
- Life Insurance & Accidental Death & Dismemberment
- Dependent Life Insurance
- Long Term Disability (LTD)
- Extended Healthcare Benefit
- Dental Care
- RRSP matching
- Hybrid working
- Training & Development
About Smoking Gun Interactive
Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day. At Smoking Gun experience matters, and our team shares a passion to innovate in the game space by building groundbreaking features and embracing new technology. Above all, we strive for the highest level of quality possible in every project and we collaborate with partners who are firmly aligned with these goals. Every day, we are inspired to build games and new concepts with a tight-knit team of creative, talented, and genuinely amazing people. Want to join us? Check out our careers page!
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